All glossary terms

Software testing

Software testing is the process of running a program, or examining its code, to find defects and confirm it behaves the way it's supposed to before users ever see it. It ranges from checking a single function in isolation to verifying how an entire system holds up under real usage, and it happens throughout development, not only at the end.

Software testing is what stands between writing code and trusting it. A developer building a feature can be confident it works after testing it themselves and still miss the case a real user hits on day one, a browser it wasn't checked in, a network request that times out, an input nobody thought to try. Testing exists to catch as much of that gap as possible before it turns into a support ticket, an outage, or a bad review.

The word covers more ground than it might seem. It ranges from a single automated check that a function returns the right value for a given input, up to a team of people manually working through an entire application the way a real customer would. Between those two ends sits most of what teams actually do day to day: unit testing individual pieces of code, integration testing to confirm those pieces work together, and end-to-end testing that walks through a full user flow, like signing up or checking out, from start to finish.

How much of that testing is automated versus done by hand, and how early it happens in development, has shifted as release cycles have gotten faster. A team shipping monthly can afford a slower, more manual pass before each release. A team shipping several times a day generally can't, which is part of why automated testing has become the default rather than the exception for a lot of software teams. Testing earlier and more often catches problems while they're still cheap to fix, before they're buried under weeks of code built on top of them.


Common types of software testing

  • Unit testing, checking a single function or component in isolation from the rest of the system.
  • Integration testing, confirming that separate pieces, like a service and a database, work correctly together.
  • System testing, exercising the whole application as one unit against its overall requirements.
  • Acceptance testing, checking that what was built actually meets what the business or the user asked for.
  • Regression testing, rerunning existing tests after a change to confirm nothing that used to work broke.
  • Non-functional testing, covering things like performance, security, and usability rather than whether a feature works at all.

Where it shows up

  • Verifying a new feature matches its requirements before it ships to users.
  • Catching a regression after a bug fix or refactor touches shared code.
  • Checking how an application performs under heavier load before a big launch.
  • Confirming a release meets accessibility, security, or compliance requirements it's expected to hit.

Benefits and challenges

BenefitChallenge
Finds defects while they're still cheap to fix, before they're built on top of. Writing and maintaining a good test suite takes real time, and a neglected one stops reflecting how the app actually behaves.
Gives a team the confidence to ship changes and refactor code without re-checking everything by hand. Full manual coverage of a large application doesn't scale, which is part of why automation becomes necessary as a codebase grows.
Automated suites turn testing into something that runs on every change instead of only right before a release. A flaky or slow suite erodes trust fast, and a team stops taking failures seriously once too many of them turn out to be noise.
Catching an issue before release is far cheaper than fixing it after users hit it in production. Deciding how much to test, and where, is a judgment call, over-testing wastes time and under-testing leaves real risk on the table.

Frequently asked questions

What's the difference between software testing and QA?

Quality assurance is the broader discipline of building quality into how a team works, of which testing, the act of actually running and checking software, is one part. QA can also include things like reviewing requirements or improving a team's process, work that never touches a running application.

Is manual or automated testing better?

Neither replaces the other outright. Automation suits repetitive checks that need to run constantly, like regression tests. Manual testing still does exploratory work well, catching confusing usability or unexpected edge cases that automated tests were never written to look for, which is why most teams use both.

When should testing start in the development process?

As early as possible. Teams that shift testing earlier write and run tests alongside development instead of only after a feature is finished, which tends to catch problems while they're still cheap to fix rather than after several more weeks of work sit on top of them.


How Klarent helps

Klarent's AI agents generate and run tests directly from a plain-language description of a user flow, giving a team automated coverage without hand-writing every test case, and self-healing execution keeps those tests passing as the application changes.


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